The Unity Sessions: Augmented Reality For Beginners
Whether you call it augmented (AR) or mixed (MR) or extended reality (XR), the combination of real-world elements and computer-generated graphics will underpin the metaverse experience for the average user. What started out as a game craze thanks to Pokémon Go has now evolved into a very useful technology for education, training, healthcare, manufacturing & engineering.
By 2024, an estimated 1.7 billion people will be experiencing AR on their mobiles, with the AR market expected to be worth over $18bn in 2023. This week, we show you how to get started with the AR Foundation framework on Unity 3D, in our continuing series on the platform. In this hands-on session, you’ll learn how to create your first AR app in Unity and see it in action on your Android device.
Topics covered will include:
Setting Up Your Unity Environment For AR Getting Started With AR Core Translating Real World Surfaces to Grids Markers, Anchors & Motion Tracking Mesh Rendering For Objects Scripting For User Interaction Deploying on Android PREREQUISITES
Basic programming knowledge Download the latest stable version of Unity (2021.3.12f1) from https://unity3d.com/get-unity/download/archive) Download Visual Studio Code: https://code.visualstudio.com/ An Android device (for testing the app - preferable but not compulsory)
The Unity Sessions: Augmented Reality For Beginners
Whether you call it augmented (AR) or mixed (MR) or extended reality (XR), the combination of real-world elements and computer-generated graphics will underpin the metaverse experience for the average user. What started out as a game craze thanks to Pokémon Go has now evolved into a very useful technology for education, training, healthcare, manufacturing & engineering.
By 2024, an estimated 1.7 billion people will be experiencing AR on their mobiles, with the AR market expected to be worth over $18bn in 2023.
This week, we show you how to get started with the AR Foundation framework on Unity 3D, in our continuing series on the platform. In this hands-on session, you’ll learn how to create your first AR app in Unity and see it in action on your Android device.
Topics covered will include:
Setting Up Your Unity Environment For AR
Getting Started With AR Core
Translating Real World Surfaces to Grids
Markers, Anchors & Motion Tracking
Mesh Rendering For Objects
Scripting For User Interaction
Deploying on Android
PREREQUISITES
Basic programming knowledge
Download the latest stable version of Unity (2021.3.12f1) from https://unity3d.com/get-unity/download/archive)
Download Visual Studio Code: https://code.visualstudio.com/
An Android device (for testing the app - preferable but not compulsory)